![Normals issues with imported skinned model · Issue #206 · Unity -Technologies/usd-unity-sdk · GitHub Normals issues with imported skinned model · Issue #206 · Unity -Technologies/usd-unity-sdk · GitHub](https://user-images.githubusercontent.com/2693840/93079537-942c3180-f68c-11ea-887f-4f7f0d5f7730.gif)
Normals issues with imported skinned model · Issue #206 · Unity -Technologies/usd-unity-sdk · GitHub
![Keijiro Takahashi on Twitter: "Trying using a skinned mesh renderer as a particle source for Unity VFX Graph. https://t.co/jz2hQ8XpCo https://t.co/pWAeK9iG0G" / Twitter Keijiro Takahashi on Twitter: "Trying using a skinned mesh renderer as a particle source for Unity VFX Graph. https://t.co/jz2hQ8XpCo https://t.co/pWAeK9iG0G" / Twitter](https://pbs.twimg.com/ext_tw_video_thumb/1111178808327995393/pu/img/ZFAmvRGkCI4PeDrJ.jpg:large)
Keijiro Takahashi on Twitter: "Trying using a skinned mesh renderer as a particle source for Unity VFX Graph. https://t.co/jz2hQ8XpCo https://t.co/pWAeK9iG0G" / Twitter
![Mesh and Object Deformers for Unity 3D #Deformers#Object#Mesh#Modeling | Unity 3d, Unity, Unity asset store Mesh and Object Deformers for Unity 3D #Deformers#Object#Mesh#Modeling | Unity 3d, Unity, Unity asset store](https://i.pinimg.com/736x/d7/5b/32/d75b32c5b8e0ce49138404e342d9100a.jpg)
Mesh and Object Deformers for Unity 3D #Deformers#Object#Mesh#Modeling | Unity 3d, Unity, Unity asset store
![Andy Sum on Twitter: "Unity people - If you use skinned mesh renderers, enable GPU Skinning for free FPS. #UnityTips #gamedev 🙏 https://t.co/dr6VvvO177" / Twitter Andy Sum on Twitter: "Unity people - If you use skinned mesh renderers, enable GPU Skinning for free FPS. #UnityTips #gamedev 🙏 https://t.co/dr6VvvO177" / Twitter](https://pbs.twimg.com/media/DtX94WWVsAAkRFd.jpg)